[4.3] How to perform a Null check now?

…Apparently it’s not working because targetObjectX being empty doesn’t make it null, it makes it… “<GDScriptNativeClass#-9223372022778690903>”

Maybe it is a bug.

Oh, no, I just did it wrong.

I had

@export var targetObjectX = Node3D

instead of

@export var targetObjectX : Node3D

Always post your full code, kids.