Godot Version
v4.7.stable.official [5b4e0cb0f] - “CachyOS KDE Plasma” Linux x86_64
Question
We are making great progress with our new Godot Engine v4.7 Stable game:
“T-Crisis 110% GrandMaster”.
We are having a weird issue with a particular game controller.
Above is fine on HTML5 Web version, but on Linux x86_64 version,
if the game controllers WiFi USB dongle is plugged in and the game controller is turned off
the game detects the game controller which is a major issue with custom controller mapping?
(game controller above is RetroBit’s “Tribute64” 2.4GHz)
You can help by visiting the official Itch web page below to play Web demo and download
the Linux version or the full MIT open-source project.
https://teamjezxlee.itch.io/tcgm
Any help would be appreciated, thank you!
SS
