Godot Version
v4.2.1.stable.mono.official [b09f793f5]
Question
I want to make a tween with a little bit of overshoot, How can I make the tween use a custom curve in godot 4?
v4.2.1.stable.mono.official [b09f793f5]
I want to make a tween with a little bit of overshoot, How can I make the tween use a custom curve in godot 4?
I think you can use the interpolate method from tweens Tween — Godot Engine (stable) documentation in English
I’ll share with you this tween cheatsheet with the existing ones in case what you are looking for is already in place
https://monnef.gitlab.io/transition_laboratory_of_godot/transition_laboratory_of_godot.html
I was looking at interpolate but afaik it also only accepts the tween.whatever interpolations