Hi! I’m new to Godot and am learning to create my first game. I’m having an issue where a line of pixels appears below my character. It happens sometimes and goes away when I jump, but it’s quite annoying. Can anyone help?
Open your project settings, General tab, and find the 2D option under Rendering, and tick the Snap 2D Transforms to pixel so its turned on, and see if the problem still happens.
Hey, I turned it on and now my screen is shaking like crazy
edit: I changed the Stretch Mode from canvas_items to viewport, and the screen jitter stopped. However, my camera’s Position Smoothing option no longer works, even though it is enabled. Any idea how to solve this?