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About the Physics category
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0
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464
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November 15, 2023
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CollisionPolygon2D and mouse_enter/exited fired with offset
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5
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24
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March 25, 2026
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Facing the player character towards the mouse cursor
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2
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17
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March 24, 2026
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Camera3D clipping through geometry using SpringArm3D
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26
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54
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March 24, 2026
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Can a CharacterController's collision be a one-way platform?
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2
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29
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March 23, 2026
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Cart with RigidBody2D
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2
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32
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March 22, 2026
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PinJoint2D is dragging behind the node that its connected to
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0
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17
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March 22, 2026
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Get_overlapping_bodies() only detecting sometimes?
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9
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33
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March 16, 2026
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Calculating angular acceleration with moment of inertia
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3
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31
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March 13, 2026
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The player passes through the Area2D when falling from a great height
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14
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34
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March 13, 2026
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CharacterBody gravity vs RigidBody gravity
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6
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43
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March 10, 2026
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Using the 6DoF joint spring equilibrium point
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1
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127
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March 10, 2026
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Need Help/Introduction to physics based animation
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0
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26
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March 6, 2026
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CharacterBody3D vs RB3D for multiplayer performance?
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0
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18
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March 6, 2026
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How to get my RigidBody3D projectile to fly faster?
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5
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33
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March 6, 2026
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Is there a better way to set the physics on the TileSet?
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3
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20
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March 6, 2026
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Dead npc's weird behavior
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1
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29
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March 4, 2026
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How to make an explosion happen when rigidbody2d is hit
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5
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37
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March 4, 2026
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How to get local 3D projectile collision working consistently?
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5
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81
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March 4, 2026
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Is there a way to make Convex Collision Generation more accurate?
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12
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133
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March 2, 2026
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How do I tone down my look_at() func for a interaction system
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2
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26
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March 1, 2026
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Sometimes collide with group doesn't work (Godot 4.6)
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13
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79
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March 1, 2026
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Can I drive physics from an AnimationTree?
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1
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24
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February 28, 2026
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Possible to activate single area2D when PhysicsServer2D.SetActive = false?
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23
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75
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February 25, 2026
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HL2 / Amnesia-Style Physics Object Manipulation
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5
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73
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February 23, 2026
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The new IK solvers don't work as expected with a joint limitation
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1
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93
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February 23, 2026
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How to stop teleporting a rigidbody away when stopping impulse on a rigidbody3d
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2
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25
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February 23, 2026
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A physics body freezes when moved by another one
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6
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35
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February 21, 2026
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How does the bounce() function work?
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3
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67
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February 20, 2026
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Enforcing one to one interaction for Area2D
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6
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36
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March 24, 2026
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