Godot Version
4.4.1
Question
I want to set the layer to avoid to Character2D hit each other, but it’s seems not working… have no idea at allllllll.
4.4.1
I want to set the layer to avoid to Character2D hit each other, but it’s seems not working… have no idea at allllllll.
There must be other collision objects taking place, an object without any Layer or Mask set will not collide with anything.
That’s what I want, I don’t want the enemy collide with player , but even I remove all the layer and mask for enemy it’s still colliding🤔