I normally develop for mobile devices. So if people would play this, when its in a “finished” condition, i will definitly consider to release for iOs and Android ![]()
Hey guys,
i uploaded a new version with some improvements:
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Pause the game with escape
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Different kind of enemies
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You can use a ultimate attack now, when the yellow bar is full
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new Enemies and bosses.
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Bonus damage when you trigger in the right moment, while reloading
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Sound and visual improvements
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I changed the rendering method, that should fix the problem with vulkan on older devices
This game has 30 stages so far and I think I will go on with a new porject ![]()
I really liked the simple yet fun game mechanic and really really good artwork, and nice music.
I died at stage 10 though, not happy about it ![]()
Thanks for sharing!
Thank you for playing ![]()
Level 10.. then there are only 20 ..
![]()
fantastic ! ![]()
Programmer art isn’t what it used to be. ![]()
Well done.
I think this is a compliment ![]()
Thank you
This is coming along so nicely, well done.
I’ll have to give this game another go soon.
A suggestion for a rare ‘drop’ or upgrade.
Something that you can use when the enemy is just around you, that kills it instantly. Something that works like a joker when you almost lose the game.. but you may only use it once, or once in every X level…
When the bar in the top right corner is full, you can drop a nuke using the ‘U’ button. Or do you mean addiotionally to the nuke?
An extra lives feature when you miss an enemy would be much appreciated. I completed a boss that spawns the little baby guys on the second row, and focused on the boss rather than the baby guys. I then lost because a single baby guy got through. The guy had 1 hp, so this was sort of annoying. Maybe the life total could be reduced per enemy depending on their health, like a tower defense.
Okay. I will put that on my to-do list ![]()