Hey guys,
i needed a break from my current project, so i made a 2 week side project. I know, that many things need to be polished.I will give the game a few expansions, more enemies and upgrades when i have more time.
Maybe you can give it a try ![]()
Hey guys,
i needed a break from my current project, so i made a 2 week side project. I know, that many things need to be polished.I will give the game a few expansions, more enemies and upgrades when i have more time.
Maybe you can give it a try ![]()
Art looks amazing!
Thank you my friend ![]()
Cool game , all aspects feels great from music , simple gameplay, artworks suits to theme .
Maybe turn in landscape only be an improvement as it looks a bit strange stretch on portrait mode .
Thats a good idea with the landscape mode. I will do it with the next export/ update.
Hey guys,
another 2 weeks have passed and I worked on new abilities, some graphical improvements and a little bit balancing.
I’m changing the game’s name from Alien Defender to Alien Dieout. The original name is a bit too common on itch.io, and I wanted to give the game a more unique identity.
You can see the new abilities in the video below ![]()
Wow did you make this art? 10/10
Hey there,
yes, I sketch it on paper and then I redraw it in FireAlpaca.
Looks like something like that ![]()
The game looks awesome but a error pops up in web build saying .pck is missing.
and also is it me or it’s a real big game
LoL for some reason it doesn’t fit properly on screen.
Happy developing!!!
Could you try it in a different browser? Need to check it when Im home
Then my bad,my GPU doesn’t support vulkan.
I don’t think mine does either, but the game runs (Windows).
I’m on a laptop right now, but I’ll test later on my actual PC (Linux).
Im on Windows 10 and so far there’s no problems. I just suck at the game ![]()
Its a little bit too challenging in the current state. I will polish it the next days and maybe you can give it another try ![]()
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very cool, and the graphics are amazing. If you want to keep the game in html, then yous should keep the game screen at a normal resolution and enabled the button “full screen”, but the viewport was too big for my laptop, and I couldn’t zoom out. I suffered some lag with the bullets and the eggs, or maybe it was an impression. Also, the animation of reload doesn’t fit when you can really open fire again. Otherwise, I had fun and though it could be cool to have features like jumping or send projectiles back.
I’ll try your next release.
Thank you for your feedback ![]()
Yeah, guess I need to fix the reload timeout
. Its a little bit too hard.. What would be a good option for the screen resolution?
I would like to keep the game as a browser, that actually should not take the whole screen.
if your players are using laptop, then target a 16:9 resolution and try some of them until find the right one ^^ For your animation issue, maybe you can emit a signal when the animation is over, enabling the ability to open fire.
Hey guys,
its been another 2 weeks and I made some changes..
I will upload a new version in 1-2 days.. then I will fix the resolution issue.
After this update , I will add some new abilities, new bosses, a small story and the final boss
Thanks to the clean controls + readable gameplay at a small size, this game would go crazy on mobile for sure. Perhaps consider an Android release?