Animated Tiles Performance Question

Godot Version

Godot 4.4

Question

Hi i have a question about TileMapLayers in godot 4.4. I am creating a top down game and I was thinking about animated tiles and how to handle them. I was courious if animated tiles off screen will cause performance issues, are they animating even when they are off screen (by defult)? Will they stop animating off screen? or should i use some sort of chunk based system with VisibleOnScreenNotifier2D?

No idea. Your best bet is to try it out. I’ve used animated water tiles though and never noticed any issues.

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