I’d like to rotate a label or button 90 degrees so that the text is moving in a downward direction. When I try to modify the rotation property in the Layout/Transform section of the inspector, it is greyed out and cannot be changed.
I’ve done some searching and the posts I’ve found seem to suggest this is possible, but they’re also all from before 2022, so perhaps this is something that was not carried over from Godot 3.
I might have to design my own control, but before I do that, is there any way to display labels, buttons or containers rotated by 90 degrees?
If your control node is a child of a Container type it’s transform, including rotation, will be managed by the container. Make your node not a child of a container type to rotate it freely, or rotate the parent container.