Area2d stopted working

Godot Version

4.4

Question

my area2d stop working out of no where and i cant seem to fix it

this is my code

extends Node2D

func _on_ladder_brein_body_entered(body):
	print("enter")
	get_tree().change_scene_to_file("res://sence/organen/brein.tscn")

func _on_ladder_lever_body_entered(body):
	print("enter")
	get_tree().change_scene_to_file("res://sence/organen/lever.tscn")

func _on_ladder_darmen_body_entered(body):
	print("enter")
	get_tree().change_scene_to_file("res://sence/organen/darmen.tscn")

func _on_ladder_maag_body_entered(body):
	print("enter")
	get_tree().change_scene_to_file("res://sence/organen/maag.tscn")

func _on_ladder_nieren_body_entered(body):
	print("enter")
	get_tree().change_scene_to_file("res://sence/organen/nieren.tscn")


func _on_ladder_longen__body_entered(body):
	print("enter")
	get_tree().change_scene_to_file("res://sence/organen/longen.tscn")

so i dont know what is wrong i doble checked everything made a new colision shape reliked everything and it stil does not work it doesend detecte my player (carecterbody2d)

Can you show your scene tree?


certainly is tough to say; looks like the signals are good. Check out collision next, maybe the area’s monitoring has been disabled or it’s collision layer/mask are misaligned with the player’s.

i checked both are on layer and mask 1, monoitoring and monoitorable also is on