I wanted to create some virtual buttons for interacting with the game on a touchscreen from a browser. I only need simple directional buttons, using the following ASCII characters:
← (U+02190)
↑ (U+02191)
→ (U+02192)
↓ (U+02193)
However, for some reason, the up and down arrows look centered, but the left and right arrows do not. I have all buttons set to the same “minimum size” but it still looks off. Why?
You might have more luck with the “black arrow” set in unicode: U+2B05, U+2B06, U+2B07, U+2B95. I think their glyphs may be more centered, and they’re less weedy.
That’s probably for the best, or pngs. There are far fewer things to go pear-shaped than with fonts.
If you’re curious about what went wrong originally, it might be worth setting a background color on the font version and see what the background rect around the glyph looks like.