Godot Version
4.3
Question
I have a issue that I don’t understand.
Here is the project structure.
- Control
– Panel
---- AspectRatioContainer
----- Panel
I have the Control and AspectRatioContainer fullrect. The panel under the AspectRatioContainer is also set to fullrect.
Now, the problem is that in 2D design view the window is not taking up the full size, but when I run the project it does take the full window size.
but when running the project,
Is there a way to fix this? I’ve tried restarting the project but nothing seems to fix the display in 2D view.
Thanks