Assets not showing in my engine.

Godot Version

v4.5.stable.mono.official [876b29033]

Question

I am working on a game with some friends and when importing the repo from github onto my pc and opening the project, all the assets are simply visually not showing up. The assets are in the project folder and I can also see them in the engines filesystem but when opening them it’s just empty. They seem to be there but just not visible. I’ve tried various things like reimporting the assets or just wiping the repo from my pc and re-cloning it. Nothing has worked. What’s more is that importing the repo to my laptop works just fine with me not having done anything differently to my knowledge. I don’t have the slightest idea what the problem could be. Could someone help me and point me in the right direction?
(Note: I’m not a programmer and am very inexperienced with coding and computer science so try to use simple terms. Thank you.)

Sounds very similar to an issue I had with my AMD drivers (there were some troubles with the vulkan renderer, not sure if this has been fixed yet). All assets would appear to be invisible. So, if your PC uses AMD and your laptop NVIDIA, this might explain why it works on your laptop.

If that’s the case for you, try changing the Renderer in your Project Settings to DX10 and see if that fixes it. Or downgrade to a previous graphics driver version.

1 Like

Thank you so much! That was actually the problem XD. Just had to roll back my graphics drivers.

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