Godot Version
Godot 4.7.stable
Question
Wasn’t sure if this should go here or programming.
What I want to do is be able to assign nodes/scenes to an exported variable (W Next Spot for example) from the current scene itself directly, instead of having to either drag&drop it from the scene tree or click the “Assign…” button and searching for it in the list.
As you can see, I am setting up a Mario Party-esque game board, and connecting lines to each one. I have to define which spaces are available to move to next, but it’s VERY tedious having to click the “Assign…” button every time and search for the right node name.
An eyedropper tool is what I want to add to make this easier. Is this possible?

