AudioStreamPlayer3D not working after importing it to shaders scene

Godot Version

v4.6.2.stable.official [71f334935]

Question

I have a scene (Basemenr2) where with a AniamtionPlayer(Intro) I play a AudioStreamPlayer3D which is footsteps of a man panning from left to right(Shown in video below).

In another scene I have it set up with shaders where Basement2 is the whole scene that you saw.

But in here I can’t hear the footsteps. Everything else works like a charm and the music heard is working too but this AudioStreamPlayer3D is not working

Foud it

In SubViewport there is a setting AudioListener which has to be turned on for it to work.