Godot Version
v4.2.2.stable.official [15073afe3]
Question
I have added camera movement via script to my Camera2D. After adding the ParallaxBackground the camera now doesn’t react to my input. If I hide the background it works again.
How can I debug something like this in Godot?
My first assumption is that the background eats up the input event because it is a canvas layer but I don’t see why it would do that.
My camera uses _unhandled_input to capture mouse clicks.