Hi all! Barn Rush is my first game, made in Godot 4.7 with GDScript.
You’re a farm animal with 15 seconds a round: grab food, haul a wobbly stack back to the barn, and bank it before the buzzer. Between rounds you draft upgrade cards, and every five rounds you need to hit a Harvest Goal to keep the run going. 50 rounds in the demo but further available in the full game!
A couple of Godot notes: the simulation is fixed-step with seeded runs, so the game logic stays deterministic. On macOS, a small launcher sets an SDL hint before the engine starts so Bluetooth pads like the 8BitDo Ultimate 2C show up.
Trailer: https://youtu.be/XNd4YE1vWKo
Demo on Steam (Windows, Mac, Linux, Steam Deck): Barn Rush on Steam
Thanks for looking!
-Joe