Battlefield 6 "gdconverter" issue

Godot Version

v4.5.1 stable

Question

` Hello, please help! Im trying to make a map for Battlefield 6 and I know nothing of programming. When trying to export the map, I get the following error:
Godot Engine v4.5.1.stable.official (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors.
— Debug adapter server started on port 6006 —
— GDScript language server started on port 6005 —
ERROR: Traceback (most recent call last):
ERROR: File “C:\Users\XXXX\Documents\PortalSDK\code\gdconverter\src\gdconverter\export_tscn.py”, line 6, in
ERROR: from gdconverter import _json_scene_types as jstype
ERROR: ModuleNotFoundError: No module named ‘gdconverter’

Honestly this is probably something to inquire with the devs about. It’s a custom build of Godot that realistically none of us know anything about. Sorry!

Aw :frowning: thanks for replying