This plugin provides a set of tools to create custom and complex behaviour in the Godot 4.x Game Engine.
Download
- Get the latest version from the main branch on GitHub
- Install it directly using the Godot Asset Lib
Features
- Behaviour Architectures
- Finite State Machine
- Behaviour Tree with generic utility
- Nest Behaviour Tress in State Machines and vice versa!
- Blackboard Resource
- Editor Interface with shortcuts
- Templates for easy extension and integration
When a new version is available on GitHub, the plugin will display a notification in the Toolbox!
Further Development
I and a few contributor are continuously working on new features, bug-fixes and extension of this plugin. Most of the discussions happen on GitHub, so feel free to open an issue if you encounter a bug or have a feature request.

