I want to share Blured Engine, an open-source AI-first game engine I have been working on for the last few months.
It’s a modified version of Godot 4.x with a built-in OpenCode AI server, designed to let you build complete and production games using natural language, without sacrificing the power and flexibility of Godot.
By embedding AI directly into every part of the game development workflow, I want to make it possible for anyone to create indie games — whether you can code or not, whether you can draw or not, whether you’ve ever used a game editor or not. Just describe what you want, and the engine helps you build it.
Check the trailer video, I cut it from an eight hour screen record on trying to replicate a Balatro game. Now it is capable to implement a balatro-like card game by fully using natural languages.
The engine is in early development and welcome any suggestions, and contributions even better.
It is under MIT license and needs BYO AI agent.
Interesting project, nice slop machine.
It’s a little bit comical, that in the two screens where you talk about “consistent style” most of the cards have a different style. The two Jokers, totally different, and on the next screen, new card style (faceless) and the Jack with a colored face. GenAI with consistent style over a complete project is not there yet.
My forecast:
There are some heated discussions about AI here in the forum. This thread has the potential to escalate…
So I’ve looked into this, and based on your local files inside the .claude folder, python was in one way or another involved in this. I hope you’re aware of the recent security incident targetting the most popular LLM related python package.
I recommend checking your system to make sure you didn’t have any credentials stolen.
Your observation is quite keen. Yes it still will take some time to make all of them consistent. I spent most of the time to make the UI consistent, as you can see all the UI elements are generated and assembled by AI. Will optimize the process to make it faster. Now it’s only in the “can” state.
To be honest the trailer makes pretty bold claims about what it can do, and the prospect of making a top selling game, without any concrete evidence, so you’re likely going to have people either dismissing, or being upset at not being able to actually do that
Because the simple truth is that it’s just not possible to do that, regardless of the legal, ethical, etc., considerations involved. The simple fact is that an AI tool is not going to be able to help you make a game that is a huge best seller without you knowing any code and not knowing art, and tbh anyone who believes that really doesn’t understand game development (being able to just rip off an existing popular game is not going to make you rich, best case scenario you won’t get sued and just won’t make money, if you’re unlucky you’ll lose money for copyright or trademark infringement, but at least you’ll lose money from the service fees)
I think something that people who don’t understand programming fail to realize that, just like the skill of writing isn’t “just” putting words together on a paper, programming isn’t “just” writing code, it’s an understanding of logic, of data management, of workflows, of structure. The same is true for art, the ability to create music isn’t “just” making sounds, it’s understanding composition, music theory, themes, harmonies, rhythms, etc., and painting or digital art isn’t “just” putting shapes on a canvas, it’s understanding color theory, visual composition, structure, anatomy, etc., etc.
To assume that an AI can just replace a human for these skills undervalues those skills massively, because it’s usually made with ignorance of what those skills actually involve, from the perspective of a consumer of that skill, not a producer, just like there are people who don’t understand how much work goes into making a gallon of milk, or a loaf of bread (a family member of mine, who operated a farm, was literally told by someone that “why bother with all these cows when you can just buy milk in the store!?”)
That shows a staggering level of ignorance by that person that is laughable, but is a great metaphor for how people think LLMs can be used.
I was explaining to people yesterday in a conversation that LLMs are poisoning their own well. They can only scrape the Internet for data because new developers ask questions on forums, and experienced developers answer them. As more and more inexperienced developers turn to LLMs to learn, those forums will die. And then the experienced developers will no longer be around to answer the questions of new people. Which will in turn mean nothing to scrape for the LLMs. So the LLMs are destroying the communities they rely on to provide information.
An AI tool can make individual images and pieces of audio, but it cannot create a coherent style, especially for the literally thousands of pieces of art needed for a game (as demonstrated in that demo video)
It also cannot make unique and interesting styles, all it’s going to be is derivative
The name is pretty confusing setting aside the right wing connotations, what’s the implications? That you choose to be part of the real world or use AI? The matrix was built by robots after all, and the reality inside was created by them, so the blue pill would be using AI, right?