To continue on this: Not only do artists need these skills to be able to create functional art and art that works together, and follows a coherent art direction, you as the director of the project need to have that understanding to be able to get the art you want, and understand if the art is any good, if it works together or is just jumbled or jarring
Normally you either have someone on the team who knows design and can connect the different artistic fields, or you have artists who can ask the right questions and get an idea of what is required of them
This can’t be substituted, you actually need to know what to ask for even with humans a lot of the time. But unlike AI humans can actually work with you to get you to the answer and figure out a coherent style together, that’s actually one of the major skills of people working in visual design for advertisement and similar, the ability to understand what the client is asking for
Me, never, but then I’m more strongly anti AI especially in the field of games, but I would especially not think it worth my time if the person making the game didn’t bother to get a thumbnail made by a human
Except sometimes those games are people-made. There was a case of a game that was fully human-made coming out and people said the artwork looked like LLM art. So they re-did it. But there’s also the fact that LLMs get their cartoony mobile phone art style from the many mobile phone games out there, and at one point, that was human-made.
So I’d recommend the better part of valor is letting them be. Cancel culture can feel good, but in this case it’s kinda like walking down the street punching people for looking at you funny. Restorative justice is always better for everyone than retributive justice. Because the latter just feeds the cycle.
The games I rated 1 star are quite what they deserved. So I was just wandering around on the jam page of itch, and I saw a game jam from an engineering university. I got very curious about what they made. I looked it up, and it was disgusting tbh. The games are mostly asset flips, generated by LLMs, and the ideas just sucked. I came across one of them, and they shamelessly said, “yes… we used A.I.”
Those students are just using LLMs, duh!
(Well, I can’t get mad…They are mostly nerds what do I even expect LOL)
I appreciate that everyone’s answers are all so measured, thoughtful and non-offensive, which makes it all quite pleasant read.
So then let me be the one to lower the bar.
No thank you OP, you can keep your AI bullshit. This world already has enough AI slop, it doesn’t need more. Spend your time on something worthwhile and not crap like this.
I have been working in game industry for over ten years and I know well how these skills are involved. I also feel the pain in making games, either as an indie developer or as a game development team. I see the potential of AI and believe in the near future it can relief the pain in making games.
In all your time thinking about this, did you ever think about the ethical implications of using AI and how it would impact other people, like we read in the news every day? Or did you just solely focus on tech?