Whenever i start a new project, insert anything to do with text (label, button, etc). The text that is displayed has a blurry outline around it which i don’t want.
If i download this project: GitHub - popcar2/GodotOS: A Fake Operating System Interface made in Godot!, add a label the text shown is not blurry and how i would like it to be. (no picture because limited to one embed)
I have tried playing around with the CanvasItem/Texture/Filter settings which either seem to do nothing or make the text pixelated (which is not the style i’m going for)
Is there a setting i need to change to get the text to show up not blurry?
After comparing the new project
project.godot file with the one provide in GitHub - popcar2/GodotOS: A Fake Operating System Interface made in Godot!, i found this section that wasn’t in mine
After copying this and placing it into my
project.godot file, the text no longer shows up being blurry.
Although i still don’t know what setting i’m meant to change in godot itself, this has fixed my problem.
Hinting is set for the font you use in your theme:
This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.