Godot Version
Godot 4.4
Question
Hey all! I’m working on a mobile game and everything is going smoothly (so far!) but its a bit hard to work on the game from my PC. When I build the game and put it on my phone everything looks fine (in terms of scale) but when I run it on my pc through the editor, the window is so big I have to spend time resizing the window. Its super annoying.
In my Project Settings I have my Viewport Wodth set to 1440 and my Viewport Height set to 2560. Which looks perfect on my phone, but is massive on my PC. Is there a way to have it run at a different size when I’m running through the editor?
I’m running it in windowed mode naturally. I can do full screen and it works, but the rstios are all off so I won’t want to do it that way. I can’t find any other settings that would make this work for me, so any help at all would be great!