Godot Version
4.2.stable
Question
I have two scenes. Main and scene with UI.
By adding the scene to the main scene to the CanvasLayer node, the buttons stop functioning.
Scenes
Why?
4.2.stable
I have two scenes. Main and scene with UI.
By adding the scene to the main scene to the CanvasLayer node, the buttons stop functioning.
Why?
A Control
may be eating up the events. Try clicking on it while the game is running and check the Misc
tab in the Debugger
dock. Check if Last Clicked Control
field shows anything. If it does, set that control Control.mouse_filter
to Ignore
and repeat.
Thank you!
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