Godot Version
4.2.2
Question
When player press ESC, the button menu opens, but its buttons are disabled.
There are several scenes:
- ButtonMenu - scene with buttons
- Menu - scene with ColorRect which hides the game when player presses ESC to open the button menu
- Game - the game itself, the scene where player can press ESC to open Menu
- MainMenu - the first scene which is opened when you start the game. ButtonMenu is used here as a component
So, when I build the project and run, ButtonMenu as a component of MainMenu works OK - I can press buttons and do smth after it. But when the Game scene is opened and I press ESC to open Menu, its component ButtonMenu opens disabled and I don’t know how to fix it.