Godot Version
4.4
Question
I cant find any informations to get into angle calculations in godot. Lets say i want to put a node 90 degrees clockwise next to another node with a magnitude (distance) of 100 pixel in 2D. Any ideas?
4.4
I cant find any informations to get into angle calculations in godot. Lets say i want to put a node 90 degrees clockwise next to another node with a magnitude (distance) of 100 pixel in 2D. Any ideas?
I’m not quite sure I understand what you are trying to achieve.
You can get a normalized vector from an angle with Vector2.from_angle
which you can use to position the node:
position = other_node.position + Vector2.from_angle(PI/2) * 100
Or more general:
position = other_node.position + Vector2.from_angle([some_angle]) * [distance]
There is a great introduction to vector math in the docs: