Can I shrink the window size when debugging on desktop?

Godot Version

v4.4.1.stable.official [49a5bc7b6]

Question

I’m trying to write an app meant to run on an Android cellphone that has a screen size that has a much bigger resolution than the monitor of the computer I’m debugging on. Is there any way to have the window that launches when I press F5 to run locally display at a smaller size that fits on my monitor?

In project settings enable Advanced Settings and, under Display/Window, change the values Window Width Override and Window Height Override

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