Can this tilesheet be used for autotiling?

Godot Version

v4.5.beta6.mono.official

Question

I found this tilesheet from Kenney for a simple tower defense, with which I want to try out working with tilemaps.

Currently, I am attempting to configure it for autotiling, but can’t get it to work. Several articles mention that 47 tiles are needed or at least 16 - so am I missing something or are there simply not enough tiles in this tilesheet, e.g. for ‘dirt-on-grass’?

Here one of my attempts:

Your pattern is off. You need to cover more in the left side, so that every tile only has one option to match. Wish I could help more, but my brain can’t really see what’s trying to be connected.

Ok, thanks.
So it is possible to do it, then I will continue to try.

Didn’t want to waste hours just to learn that there never was a chance, because there aren’t enough tiles.

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