Godot Version
v4.5.beta6.mono.official
Question
I found this tilesheet from Kenney for a simple tower defense, with which I want to try out working with tilemaps.
Currently, I am attempting to configure it for autotiling, but can’t get it to work. Several articles mention that 47 tiles are needed or at least 16 - so am I missing something or are there simply not enough tiles in this tilesheet, e.g. for ‘dirt-on-grass’?
Here one of my attempts:
