I cant seem to match the camera to the blueish (the game viewport? i think) box. And even that if they match I would need to restrict the camera/map to only the visible map and not show grey areas
This is how it looks now and it moves a little I think I really messed it up but I need help to recover it and understand it. Im googling/youtubing but it seems now
I managed to move the purple rectangle by brute forcing the offset values, i dont think that’s the optimal way, and still the screen shows grey things outside what I need to restrcit it. How can I make the screen adjust to the current scene?
You should be able to move the camera around by changing its position.
It has a zoom property that you can adjust so that the view of the camera is the size you want it to be.
It has “limit” properties, like limit_bottom , that prevent it from going too far in a given direction, which you can set to prevent it from scrolling beyond your desired view.