Cannot load project in newest version, "Program Crashed with Signal 11"

Godot Version

Godot 4.3 dev6 mono on Windows 11

Question

After taking a break I just now decided to download Godot 4.3 dev6 (have been using 4.3 dev5) and when launching it crashes immediately after selecting my project. However, I can still load my project just fine in dev5. This is the error I get when I run the console version of Godot:

Any suggestions? I have tried several things already so if it’s not an obvious solution I can give more details.

1 Like

I’m getting the same crash and errors, mine happens randomly when I load any of my 3D scenes. I’ve tried running in Compatibility, Mobile & Forward+ and it still happens.
I’m using v4.3.stable.official build