Can't create shader cache folder

Godot Version

4.6.2.stable

Question

After migration 4.5.2 -> 4.6.2 I have error:

RendererCompositorRD: Can’t create shader cache folder, no shader caching will happen: user://
<C++ Source> servers/rendering/renderer_rd/renderer_compositor_rd.cpp:295 @ RendererCompositorRD()

any help?

If you haven’t found a solution (or for future people with this issue) this git issue mentions the same thing.

Had the same problem and removing the trailing slash from my directory paths fixed it.

Thank you, that solved the problem for me too.