About the Shaders category
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233
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November 15, 2023
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Lights in shaders
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7
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September 13, 2024
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Why Particle Shader Can't read amount param?
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0
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5
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September 13, 2024
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How to change a Texture2D param name [SOLVED]
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2
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12
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September 12, 2024
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Imported texture from Blender looks terrible in Godot
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14
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September 11, 2024
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Aerial perspective doesn't seem to be working right
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10
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September 9, 2024
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Custom drawing/rasterization with a `CompositorEffect`
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0
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17
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September 7, 2024
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Understanding some shader behaviours with normalize() [solved]
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3
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30
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September 7, 2024
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Sprite After-image in 2D Game
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3
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51
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September 7, 2024
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Can't import stylized shader from Blender.
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5
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39
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September 6, 2024
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Passing noise seed to a shader
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3
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10
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September 5, 2024
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Anything to look out for converting gdshaders to glsl for CompositorEffects?
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9
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September 5, 2024
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Combination of properties of two tilemap layers
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23
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September 4, 2024
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3D Flexible outline shader
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20
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September 4, 2024
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Mixing textures when one texture is missing
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2
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13
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September 3, 2024
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Outline shader behind objects. WIP
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1
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21
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September 3, 2024
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Rendering to intermediate buffers in shaders
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2
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24
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September 3, 2024
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Scaling the effects of a shader
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2
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28
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September 3, 2024
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Barycentric Wireframe Issue
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1
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26
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September 2, 2024
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Issue with fragment shader on a ViewportContainer
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1
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20
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September 2, 2024
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Workflow for applying custom shader materials to 3D models?
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2
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25
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September 1, 2024
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How to add multiple shaders to a sprite
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5
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74
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August 31, 2024
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Gamma settings in Post process
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0
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10
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August 28, 2024
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How do Viewports work?
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2
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39
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August 27, 2024
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Help with trying to make VHS shader look good
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0
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29
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August 25, 2024
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Converting a Unity shader to Godot shader
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4
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66
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August 25, 2024
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Trying to use a TextureArray as source for Particle System
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0
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12
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August 25, 2024
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2D shader always appears at the origin
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2
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23
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August 25, 2024
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Help with PSX shader
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2
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31
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August 24, 2024
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Depth sorting issues with spatial water shader that has waves
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1
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21
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August 24, 2024
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