About the Shaders category
|
|
0
|
327
|
November 15, 2023
|
Finding a color in a texture.
|
|
6
|
88
|
April 24, 2025
|
Working with world points in shader
|
|
3
|
37
|
April 23, 2025
|
Highlight where a 3D volume would intersect terrain
|
|
1
|
27
|
April 21, 2025
|
Normal Map not appearing after putting a shader in the material
|
|
8
|
13
|
April 16, 2025
|
How to adjust CanvasGroup Shader to work with z-indexed Nodes?
|
|
2
|
202
|
April 16, 2025
|
Shader giving error output
|
|
3
|
27
|
April 14, 2025
|
Shader uniform float keep resetting to 1.0
|
|
3
|
30
|
April 13, 2025
|
Problems achieving truly asyncronous compute shader
|
|
0
|
18
|
April 12, 2025
|
Problem with Tilemap
|
|
2
|
12
|
April 11, 2025
|
Adding refraction to my water shader
|
|
0
|
16
|
April 11, 2025
|
How is it implemented?
|
|
0
|
41
|
April 11, 2025
|
How to use a rectangular mesh as Texture2DParameter?
|
|
2
|
7
|
April 10, 2025
|
What is the node path to a shader parameter? (tween animation)
|
|
3
|
30
|
April 9, 2025
|
How do I reference a shader parameters?
|
|
1
|
30
|
April 8, 2025
|
How to colour an intersected area?
|
|
1
|
16
|
April 8, 2025
|
Compositor problems
|
|
2
|
278
|
April 4, 2025
|
Problem with Compositor shader texture loading
|
|
2
|
269
|
April 6, 2025
|
Is RenderSceneData.get_view_projection() broken?
|
|
1
|
25
|
April 7, 2025
|
Shader next pass only showing when node is selected and at certain angles
|
|
0
|
13
|
April 7, 2025
|
INV_VIEW_MATRIX in compute shaders
|
|
2
|
302
|
April 5, 2025
|
How can I use Compute Shaders to simulate Geometry Shaders?
|
|
1
|
44
|
April 6, 2025
|
Making a water shader in Godot Mobile
|
|
1
|
35
|
April 4, 2025
|
Shader like Monument Valley
|
|
4
|
59
|
April 4, 2025
|
Variable of visual shader custom node missing
|
|
0
|
13
|
April 2, 2025
|
Replacement shader for the Camera (just like Unity's Camera.SetReplacementShader())?
|
|
1
|
22
|
April 2, 2025
|
How can I make my mask (truly) transparent?
|
|
8
|
54
|
April 1, 2025
|
MultiMeshInstance2D with a shader and a texture
|
|
9
|
38
|
April 1, 2025
|
Problem masking remote players with vision cone
|
|
2
|
15
|
March 30, 2025
|
Clipping 3D material
|
|
0
|
22
|
March 29, 2025
|