About the Shaders category
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1
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355
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May 12, 2025
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Is it possible to override the material of a GPUParticles3D?
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1
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18
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June 24, 2025
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Texture with mipmapping has artifacts when zoomed out
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1
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15
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June 23, 2025
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Compatibility mode doesn't support compute shaders nor dynamic buffers
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10
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124
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June 23, 2025
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Material Override vs Material Overlay and shadows
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1
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21
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June 21, 2025
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OmniLight3D only visible at +x +z
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1
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18
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June 20, 2025
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Is it possible to use position of the light source in light() function of spacial shader?
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0
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15
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June 20, 2025
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Choosing global vs local rendering device
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1
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22
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June 19, 2025
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A question about certain render_modes
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0
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15
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June 19, 2025
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How to tell when a compute shader is done?
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1
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39
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June 18, 2025
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Vertex color import problem
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4
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79
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June 17, 2025
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Applying a shader to AnimatedSprite3D
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2
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95
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June 14, 2025
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Is PROJECTION_MATRIX in shader is different from the result of Camera3D.get_camera_projection()?
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0
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15
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June 14, 2025
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Making World-Environments specific to certain sprites
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1
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24
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June 11, 2025
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Rendering depth_draw_never material on opaque queue
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0
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18
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June 10, 2025
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How to change shadow opacity in gdshader
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5
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38
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June 10, 2025
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Moving shader code to helper function doesn't work - Compatibility Mode
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0
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21
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June 9, 2025
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How to get the size of a Canvas Group (needed for a shader)
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1
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31
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June 9, 2025
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How to get smooth circular ripples in fragment shader?
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3
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36
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June 2, 2025
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CanvasItemShader Rect Size Built-In?
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1
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35
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June 2, 2025
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Malformed depth with CompositorEffect shader
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2
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45
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May 30, 2025
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3D Sprites Normal mapping
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10
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617
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May 28, 2025
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Variable of visual shader custom node missing
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1
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31
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May 28, 2025
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Need Help with Godot 4.4 Shadow Shaders for VR Therapy Applications
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1
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33
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May 26, 2025
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RDPipelineColorBlendState for custom blend modes?
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1
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51
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May 26, 2025
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Reading SubViewport texture in shader
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2
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57
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May 26, 2025
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Condition "g->nodes.has(p_id)" is true
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8
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397
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May 26, 2025
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Strange behavior with gridlike artifacts in noise
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0
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15
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May 26, 2025
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Any guidelines on how much memory I should use for textures?
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3
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71
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May 25, 2025
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Dot pattern with CanvasGroup
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0
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22
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May 24, 2025
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