Godot Version
4.5
Question
When building and playing my game on a web version, it freezes and I get this error when I open the developer console: " Uncaught ReferenceError: invalid bus index “-1” ".
I’ve not done much with audio and not set up any buses, I assumed it would just use defaults so I don’t understand why this is happening. Is this a bug with the engine or is there a trick to getting this to work?