Godot Version
4.4.1-stable mono
Question
They say it’s possible to delete a file with using “DirAccess.remove(path)”, but I have some troubles with it:
DirAccess.remove(UserData.SAVE_PATH) # Removes the save file
But if I create an instance, I’ll get another error
DirAccess.new().remove(UserData.SAVE_PATH) # Removes the save file