Am I doing this wrong?
The UI does not connect to Camera2D unless another UI object is with it.
Both UI objects (CanvasLayers) are under a Player object (CharacterBody2D).
Player (CharacterBody2D)
CanvasLayer
CanvasLayer2
Without the second CanvasLayer:
(UI is seemingly stuck in the blue rectangle area)
It is very hard to tell what you want to happen from these images. CanvasLayers and their children are not affected by the camera’s view, they will be static on-screen.
My original goal here is to connect the UI to the Camera2D, but I don’t know how to. Others say that simply placing the UI in a CanvasLayer would do the trick, and so I followed. It didn’t work because it was still not connected to the Camera.
I experimented for a bit and got the 2 CanvasLayer thingamajig that’s here right now