I recently released my first solo game dev project, which is also my first project made with Godot. It’s available to play on itch.io.
The idea was to explore a new take on fighting game combat: instead of traditional fighting game controls, all actions and attacks are represented by cards which are selected and played by a single key press. Additionally, time in the game freezes whenever a fighter is able to act, creating an opportunity to strategically assess the situation and choose the next move.
Another motivation for making this game was to have an opportunity to practice and show off some of my sound design and music.
As a solo dev experiment project, there’s not a lot of content here, just a single character with a mirror match against the computer. (And I’m not a visual artist, so please forgive the stick figures.) In any case, if you give it a try or have any thoughts on it–thank you!
