Change the Debugger WindowSize

Godot Version

4.6.2

Question

Dear Developers,

I need help in configuring the Godot version to the specific size that I need. The debugger window by default is too big, and I need the debugger window to be smaller so that the canvas takes up all the space. The debugger should only appear after the project is built/ran, otherwise, it should be minimized.

How do I do this? The debugger was smaller in previous Godot builds.

Thanks.

Dear Developers,

I still need help with this! Could someone on the forum please help me with the window resize issue of the engine?

Thank you.

Do you mean the Debugger panel?

You can press Alt+D to hide it

Thank you, that’s exactly the answer I was looking for!

Can the size of the debugger also be adjusted, so that it can be smaller when the program is running?

Thanks,

Pixel