Godot Version
4.2.2
Question
I’m making a tool that needs an image file to be easily accessible by the user later. As one of the options for accessing the file, I added a button to open a file dialog leading straight to the image file. However, as the godot file dialog doesn’t allow for interacting with the files in a folder beyond selecting them, I need to use windows native file dialog in order for the user to select/copy/drag out the image file. On top of that, file_dialog.current_path or current_dir doesn’t seem to affect a native file dialog at all. Is there any way to make the native file dialog set to a particular directory? Thank you!