Godot Version
v4.3.stable.official [77dcf97d8]
Question
Hello, I apologize if this is not the proper place for me to ask this.
I currently have two scenes with one player. It took me a while to figure out which scene transition works best for me, and I think I’ve found it thanks to this tutorial.
However, I have some questions, and it doesn’t seem he’s been active for almost a year.
Question are:
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do I have to drop my player.tscn (player) into every scene?
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‘Spawn’ point isn’t functioning as intended as it does in the tutorial, I think I must’ve missed something? For example, if I go through a ‘door’ and go back through it, instead of starting at my ‘spawn’ I start from where my player.tscn is located within the scene.
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I’d like to extend this to a more dynamically changing one so I don’t have to statically put in my scene names into the script.
I’ve tried changing a few things with my limited knowledge, but I’m very much a newby so any help will be greatly appreciated.
For a more easier comparison, I’d just like to do an event creation of moving a player to another scene but also controlling the direction they’re looking at when they spawn, without having to create a player node in every scene. (Much like RPGMaker, just for ease of comparison.)