4.3
Hey, is there any way I can add force to a certain point of a CharacterBody3D. Like in a way that it would cause the object to rotate from the force. Like you could with a RigidBody3D (apply_force)
4.3
Hey, is there any way I can add force to a certain point of a CharacterBody3D. Like in a way that it would cause the object to rotate from the force. Like you could with a RigidBody3D (apply_force)
As far as I know, not really. The rigid body is meant for special physics, while the character body is meant for simple character controllers. If you really need it, you can create your own controller extending a rigid body for all the rigid body methods, or find one like this one (only tested for 4.2, but you could look at the code an update it for 4.3) on the asset store.
If you find out how, please let us know, as this will be very helpful for future projects.
im not super advanced in gdscript. but as you said, ill just switch to a rigidbody. thanks for the help
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