Godot Version
4.1.2 stable
Question
I have two buttons in (64, 128) and (128, 128). Through randomize i choose one of them and give position of (350, 560). Im afraid, I not only dont understand how to set position for button but also how to get/pick node from randomizer.
func _ready() -> void:
randomize()
var Choose_to_Reposition = [$Button1, $Button2] # these are the names of the nodes in the scene
print(Choose_to_Reposition.pick_random())
var Result_of_Randomizer = Choose_to_Reposition.pick_random()
var Reposition = Vector2(350, 560)