Code completion off screen

Godot Version

4.3 Mono

Question

I’m making a terminal in Godot, and decided to implement code completion. Naturally, I used CodeEdit, but whenever it would autocomplete, the text would get clipped by the window like so:
image
This is really frustrating, because you can’t see all the options when scrolling all the way down, and I can’t seem to find a way to force the popup to show up above the CodeEdit.