Coins fidgeting over rigidbody pusher

Godot Version

4.3 stable

Question

Coins are classic rigidbody. They stand on a locked on all axis and rotation rigidbody (except Z for back and forth movement). Any idea what could cause the fidgeting?

Coin:


Pusher:


Project can be checked directly there: GitHub - pyrovoice/CoinPusher

Thanks for your help :slight_smile:

Canโ€™t test your project currently, Iโ€™m on mobile, but what happens when you change the weight of the pusher back to 1kg? Does it fix the jitter?