Collisions Using Groups

Godot Version



I have a fish who shoots bubbles and when the bubble collides with the sailfish I want the sailfish to disappear. I assigned the bubble scene to a group however when the two collide nothing happens.


Thank you for your help.

Groups aren’t important for collisions. You need to assign your objects to collision layers.

Something else I’m noticing in you pictures is that a character body and rigid body need a collision shape and they don’t have one… on less you dynamically add them in code?