CollisionShape3D blue guidelines hard to see

Godot Version

4.3

Question

When you setting a shape of a CollisionShape3D in 3D redactor it shows blue guidelines. Is there any way to make them thicker, to see them better?

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no you can’t change i try find way but can’t find any way

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Upgrade to 4.4-beta 1 or greater and you can change their color.

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In 4.3 you can change the color of collision shape lines in project settings. I set mine to a bright green color and set alpha to 255, it helps a bit. You need to activate advanced settings in project settings, then it’s in General → Debug → Shapes under Collision → ShapeColor.

The lines can’t be made thicker, though. I’d like that too.

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