Godot Version
4.4
Question
Hello there! I’m having an issue with some ColorRects and some shaders I have applied to them. I have two different objects, that each have a ColorRect with a shader. The shader makes the screen shake when the objects are interacted with.
They both work fine on their own, but when I put both objects in the same scene, one of the object’s shaders stops working, and the screen won’t shake anymore when interacting with it. I’ve tried messing around with Ordering, but it doesn’t help with having both shaders be able to work fine in the same scene.
How do I make it so that both shaders can work in one scene together?