Godot Version
4.7
Question
I recently started a 2D project to make a platformer. I’ve made a player object with the default 2D physics, and to prevent them from falling straight off the screen, I also put in a block that is supposed to catch them. The problem is that when I click F5 to load the scene, the block doesn’t appear, and the player falls as if it isn’t even there.
This what the test room looks like. If anyone could give me some pointers on how to fix the issue, I’d greatly appreciate it.
