Godot Version
Using Godot 4.4
Question
I’m modifying a flight sim library I found online to make it more modular with the hopes of eventually making some sort of plane building system. To that end I’m trying to make it so that each wing applies lift separately at its own center of lift rather than having the script attached to the main node apply the lift force to the center of mass of the aircraft. For some reason however it seems that this has made it stop applying any force of any kind.
I think the issue comes from me not understanding what to pass in for the second parameter of the apply force function, currently I’m just passing in the global_position of the wing node, is this correct?