Godot Version
v4.5.1.stable.mono.official [f62fdbde1]
Question
When you have multiple autotiles used in single area, they should transition properly. For example you don’t want dirt to cut off and change to stone without any transition.
From what I’ve been reading online, there is no way to achieve such transition in Godot 4, you would have to manually place tiles. But someone made this addon that does add support for it to autotile.
And here is my question - is it still the case, or the information I’m getting is outdated? I wouldn’t want to rely on 3rd party addons if engine supports it out of the box.